They block parts of the screen and are a bit mushed together. However, their placement is a bit awkward. However, playing with touchscreen controls is a different matter. The game recognizes clipped-on controllers right away and adapts to it well. There will also be several language options available, with better translation.Ĭastlevania: Symphony of the Night also offers two control schemes touchscreens and controllers. More, it maintains a steady framerate, and there is no sign of microtransaction. The new UI offers intuitive special attack and transformation control. The mobile version of Castlevania: Symphony of the Night is optimized to fit small screens. He can also summon familiars that can aid him in battle and exploration. However, this requires directional combination input and will use up magic points. Defeating monsters will provide players with experience points, which they need to level up and increase their attributes.Īlucard will have four attributes, namely strength, defense, intelligence, and luck. There will also be magic points, which decides how frequent players can cast magical attacks. The game also includes inventory and other role-playing game elements.Īlucard will have hit points, which determines the maximum amount of damages he can take. There will be a variety of weapons that Alucard can find and use. Unlike the previous Castlevania games, the protagonist in this game is not limited to whip as a weapon.
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